HoloStudio was one of the first apps from Microsoft for HoloLens. Because of this we had to create new best practices for 3D UI and interaction design. We did this through a lot of user testing, prototyping, and trial and error. We know that not everyone has the resources at their disposal to do this type of research, so we had our Sr. Holographic Designer, Marcus Ghaly, share three things we learned about UI and interaction design for HoloLens apps during the development of HoloStudio.
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