3D launchers provide a unique way for users to place a truly volumetric representation of your app in their Mixed Reality home environment. In this video you’ll learn how to prepare your 3D model and assign it as the launcher for your app. For more information check out the following resources…
Download the glTF toolkit
https://github.com/Microsoft/glTF-Toolkit
Read our 3D launcher dev docs
https://developer.microsoft.com/windows/mixed-reality/implementing_3d_app_launchers
Check out our design guidance
https://developer.microsoft.com/windows/mixed-reality/3d_app_launcher_design_guidance
Learn more about Microsoft HoloLens at http://www.microsoft.com/HoloLens.
Subscribe to the Microsoft HoloLens YouTube channel at http://bit.ly/1NGREru and our newsletter at http://bit.ly/HLYT22017